Tuesday, December 13, 2011

  • The Big Idea: Describe your team's game topic. What is the most important concept you want your players to learn? I whant them to learn that bullying is mean and wrong to do you should never bully someone because is really hurfull and mean.
  • Making Decisions as a Team: How did your individual ideas from "Imagining Your Game" come together for your team game topic? How did your team decide the topic? We were deciding on doing our game in music and arts but we did it in bullying.
  • Roles & Responsibilities: Tell us more about your team process. Please each talk about your specific roles, and how you work together.We made the drawings  together and we talked about how the charecters fit with our game.
  • Research: What kind of research went into the way you will express the game topic?I searched stories about kids getting bullied by other people and how they get effect by it. 
  • The User Experience: Explain the game play. What actions does the player take in the game? Has this changed since you first started planning your game? Why? They have to save the nerd from the bully he has to make it to class by not getting hurt.No its been the same we didint change the game because we really liked the ideas.
  • Mastering Flash: What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources?It showed me how many people get bullied in middle schools and high schoools its really hurtfull because its not good to get hurt every day and get called names.We whent to a website where it tells storys about teens getting bullied.
  • Overcoming Challenges: What curriculum topic has been most difficult for you so far? How did you overcome this difficulty?Making the game and characters because they are really hard to find and so they can fit with the topic we are doing .We found the characters together and dicide to work as a team like a team should work and it was really.

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