Tuesday, December 13, 2011

  • The Big Idea: Describe your team's game topic. What is the most important concept you want your players to learn? I whant them to learn that bullying is mean and wrong to do you should never bully someone because is really hurfull and mean.
  • Making Decisions as a Team: How did your individual ideas from "Imagining Your Game" come together for your team game topic? How did your team decide the topic? We were deciding on doing our game in music and arts but we did it in bullying.
  • Roles & Responsibilities: Tell us more about your team process. Please each talk about your specific roles, and how you work together.We made the drawings  together and we talked about how the charecters fit with our game.
  • Research: What kind of research went into the way you will express the game topic?I searched stories about kids getting bullied by other people and how they get effect by it. 
  • The User Experience: Explain the game play. What actions does the player take in the game? Has this changed since you first started planning your game? Why? They have to save the nerd from the bully he has to make it to class by not getting hurt.No its been the same we didint change the game because we really liked the ideas.
  • Mastering Flash: What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources?It showed me how many people get bullied in middle schools and high schoools its really hurtfull because its not good to get hurt every day and get called names.We whent to a website where it tells storys about teens getting bullied.
  • Overcoming Challenges: What curriculum topic has been most difficult for you so far? How did you overcome this difficulty?Making the game and characters because they are really hard to find and so they can fit with the topic we are doing .We found the characters together and dicide to work as a team like a team should work and it was really.

Wednesday, November 16, 2011

Imaginig Your Game

I'm writing my game for people that are between 13-19 years old.Since my topic is about bullying the player must already know about how is bullying and how people die because of that.It will teach them to stop being being mean and stop bullying people.My players will learn about the details of my topic, such as how people got bullied and get hurt.My game happens in a middle school and high school.My world is like earth except people have weird hair color.The enviorment for my game will look like crazy hair.It will help people that are/or want to be bullies tell them how other people feel.It teaches them how other people feel when they get bullied around.They get questions about what to do when you see a bullie or get bullied.The player will need to use their knowledge in order to pass the levels.Its fun and it has not that much questions as a quiz does.

Friday, November 11, 2011

My Game Idea

I'm designing my game for teens 13-19 years old.What im going to teach them is that thay need to stop cyber bullying and that they need to ask for help when they are in trouble because bullying affects a bunsch of teens and its really bad. Its going to happen in a school and a chat room.My game teaches the player by stop bullying.Its fun and its not boring to play and it has fun things to learn with.

Thursday, October 27, 2011

Tempest in Crescent City

What I learned is that there was a big disaster and alot of people neded help.In the game they have to chop holes because they have people traped in the houses and theres alot of  water and some people canr swin and there house is flodded by water.They make it like that because they whant to make it harder and probably is because its like that in real life.Yes because you can tell how is the hurracane in real life and how much people are sufuring

Hurricane Katrina: Tempest in Crescent City

tempestincrescentcity.ning.com/Cached - Similar
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Friday, October 14, 2011

Darfur is dying

What i learned was that you have to save alot of people because they are dying and they need help.Yes they are very differences in the character that's named jaja he runs super fun and the mom runs slow but she carrys alot of water with her that's why she runs slow.I think the designers of the game made the characters like that because so you can have more fun.Yes is telling you that people are suffering and they need alot of help.I think they made this game to help people.I think is to tell people to play the game.Yes because you can learn how people are living in the world  and suffering.
  • Darfur is Dying official site

  • Friday, October 7, 2011

    Steve Jobs

    Steve Jobs is a man who create apple store like ipad's,pod's,iphones,ipads2 and many more.What I learned about him was that he invented computers and allot of things of technology.He is a inspiration to me because no technology would not exist with out him.Pixar movies wouldnt exist and he is like a awsome person because he create tecnology and people get intertained with computers.Wat i learned the most of steve jobs is that you should never give up and keep living your dream.

    Thursday, October 6, 2011

    Playing To Learn

    What I learned  in the game was science and it shows how to learn and have fun at the same time.I think it was really fun to learn about chemicals and diffrent things.The main features of this game are science study take a quiz and then you play the game.How can you make the game so fun? How can you make a game  creative so people can play it?